![]() ![]() It will also randomly pick spells with no thought given to usefulness of those spells. Thief skills should be distributed in increments of 5, randomly. ![]() When the ability scores are generated there is an algorithm that attempts to rearrange them in a way that would be most beneficial based on the character's class (this gets especially tricky for classes like specialist mages who have really high minimum stats for different things), but it doesn't do any min/maxing of stats and it's probably not perfect. It will take the first set of ability scores rolled that are greater than 75 and meet all the necessary minimum stats for that race/class combination. I attempted to make the character generated in no way OP. Also, I feel I should mention these do not work with mobile versions of BG/IWD. (If this generates enough interest, I can definitely look into making that a possibility!). chr file should work with a standard copy of BG2, but again I haven't been able to test it. This will probably not work with the standard version of BG or IWD as they use a different file format, but I no longer have copies of the original games to test this with so I don't know for sure. You can create a random character for either BG:EE, BG2:EE, or IWD:EE. ![]() chr file so you could import and play with the character. #RANDOM CHARACTER GENERATOR GENERATOR#So I decided to attempt to make a random character generator that would generate the necessary. So I made this application a while ago after reading several posts discussing which characters people should make and attempt to play through the game with next. *I posted this to r/baldursgate earlier but forgot to post here* ![]()
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